skincolors[SKINCOLOR_AETHERSUPER] = {
    name = "Super Aether",
    ramp = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
    invcolor = SKINCOLOR_WAVESUPER,
    invshade = 6,
    chatcolor = V_WHITEMAP,
    accessible = true
	}
	addHook("ThinkFrame", do
    skincolors[SKINCOLOR_AETHERSUPER].ramp = skincolors[SKINCOLOR_SUPERAETHER1 + abs( ( (leveltime >> 1) % 9) - 4)].ramp
end)